home *** CD-ROM | disk | FTP | other *** search
- Final Fantasy VII Demo README File
- ----------------------------------
-
- 1. Demo System Requirements
- 2. Game Controls
- 3. Technical Info
- 4. Final Fantasy VII Technical Support and Web Site Information
-
-
- ===========================
- 1. Demo System Requirements
- ===========================
- The Final Fantasy VII Interactive Demo has the following minimum
- system requirements:
- Pentium 133 w/ supported 3D accelerator card (4Mb video memory or greater)
- or P166 w/out supported 3D accelerator card (see below)
- Intel or 100% Intel-compatible CPU
- 32 Mb RAM
- Windows 95
- DirectX 5.1 (see below)
- DirectMedia 5.2 (see below)
- DirectX-compatible video and audio cards (see below)
-
- ================
- 2. Game Controls
- ================
-
- You can play the demo of Final Fantasy VII with the keyboard or a game
- controller supported by DirectX 5.1. The default keyboard commands
- all revolve around your Numeric Keypad.
-
- KEYBOARD
- NumPad 8 (Up Arrow) - Move Up or Menu selection Up
- NumPad 2 (Down Arrow) - Move Down or Menu selection Down
- NumPad 4 (Left Arrow) - Move Left or Menu selection Left
- NumPad 6 (Right Arrow) - Move Right or Menu selection Right
- NumPad Enter - [OK] (Action)
- NumPad 0 - [CANCEL] (Cancel, Run in field w/ arrow keys)
- NumPad + - [MENU] (Bring up menu)
- NumPad . (Del) - [SWITCH] (Switch from Materia to Equip menus)
- NumPad 9 (PgUp) - [PAGEUP] (Page up in menu, Escape from battle w/ [PAGEDOWN])
- NumPad 3 (PgDn) - [PAGEDOWN] (Page down in menu, Escape from battle w/ [PAGEUP])
- NumPad 1 (End) - [TARGET] (Highlights targets in battle)
- NumPad 5 - [START] (Pause during battle)
- NumPad - - [ASSIST] (Help pointers in field, Help window during battle)
- CTRL+Q - Quit
-
- GAMEPAD
- Direction Pad - Movement and Menu Selection
- Right Button - [OK] (Action)
- Bottom Button - [CANCEL] (Cancel, Run in field w/ arrow keys)
- Top Button - [MENU] (Bring up menu)
- Left Button - [SWITCH] (Switch from Materia to Equip menus)
- L1 - [PAGEUP] (Page up in menu, Escape from battle w/ [PAGEDOWN])
- R1 - [PAGEDOWN] (Page down in menu, Escape from battle w/ [PAGEUP])
- R2 - [TARGET] (Highlights targets in battle)
- Start - [START] (Pause during battle)
- Select - [ASSIST] (Help pointers in field, Help window during battle)
-
- Playing the game:
- This is a limited demo of Final Fantasy VII. You will be able to explore
- some of the area of Mt. Corel and talk to the citizens of North Corel. Use the
- movement keys to walk around Mt. Corel, and the [OK] key to talk to the people
- you encounter. The [OK] key is also used to pick up the various items that
- you will find. Use CTRL+Q to quit the game.
-
- Menus:
- The Item Menu is where you organize and use the various items that you find.
- Selecting an item will display the uses of each particular item. Simply select
- the item you want, push the [OK] key, and select whom you will use the item on.
- Some items can only be used in battle. These items will be grayed out in the
- item menu.
-
- The Magic Menu allows you to see each character's magic spells and to cast spells
- such as Cure and Life on your characters.
-
- The Materia Menu is where you arrange your materia. Materia allow you to cast
- the various spells in the game.
-
- The Equipment Menu is the place to organize the weapons, armor and accessories
- you find or buy. Selecting armor or weapons will show your current attack and
- defense ratings, and the effect that the selected items will have on these ratings.
-
- The Status Menu shows you the current status of the selected character.
-
- The Battle System:
-
- As in any RPG, one of the most important parts of the game is the combat.
- In Final Fantasy VII, this system may vary from the traditional RPG mold.
- Combat uses the Active Time Battle (ATB) system. In the ATB system attacks
- are time-based, not turn-based. Various stats, such as your characters speed, etc,
- will determine how soon the time bar will fill for your next attack. If you
- hesitate, the enemy may seize the opportunity to attack before you do.
- If you wish for a more traditional setting, you may change the ATB settings
- in the Config menu to either "Active" or "Wait". While in combat, the [OK]
- button is used to select which combat option you desire. The [CANCEL] key
- is used to go back in menus. The [SWITCH] key will hide the battle menu box
- so you can see your character's HP and Limit Break status.
-
- Here is a handy definition for all the commands you'll have at your disposal
- for the demo:
- Attack: This option attacks with your equipped weapon.
-
- Magic: This will cast one of your spells from your equipped Materia. If the spell
- name has a little red arrow next to it, that means it is paired with an "All"
- materia and can be cast on an entire group of targets. In the lower left corner,
- the number there represents how many times you can cast that spell on a group of
- targets during this battle.
-
- Summon: This option allows you to use your Red Materia to call upon one of your
- Summon Monsters. The number in the lower left represents how many times you can
- call upon this monster this battle.
-
- Item: This option allows you to use any of your items that can be used while in
- battle. You cannot equip new weapons, armlets or accessories in battle. You
- cannot use items that raise your permanent statistics in battle either,
- (i.e. Speed Up, HP Up, etc.)
-
- Sense: This option allows you to scan the enemy for any weakness and to determine
- how many HP/MP they have. If you have the Battle help window open, it will keep
- a running count for you throughout the battle. This is handy for determining
- whether to attack, or deciding that "wouldn't be prudent."
-
- Change: This option can be accessed by moving off the far-left border of the
- selection menu. If you select this, the party member whose turn it is will change
- positions from front row to back row, or vice versa. After the battle is
- finished, that party member will return to the position he/she was assigned at
- the beginning of the battle.
-
- Defend. This option can be accessed by moving off the far-right border of the
- selection menu. If this option is selected, this party member will not attack,
- and will take half the normal damage from affected attacks. It is equivalent
- to putting that character in the back row for one turn.
-
- Materia:
-
- This is where all the fun begins! By placing Materia into the slots on weapons
- or armor, the characters can access many new abilities, such as summoning monsters
- or casting Bolt spells.
-
- There are five types of Materia:
- 1. Independent Materia (Purple) - These Materia give the character a special
- advantage, such as increased HP or higher Luck. For example, Aeris has the Long
- Range Materia equipped in her Striking Staff. This allows Aeris to attack without
- penalty from the back row or at enemies in back row.
-
- 2. Magic Materia (Green) - These are the most common Materia. They allow you to
- cast certain Magic spells. Magic will be more effective against certain enemies
- and less effective against others. You'll want to keep in mind the enemies that
- you can encounter in each location and equip accordingly. Not all Magic harms
- the enemy. By using these Materia creatively, you can often turn the tides of a
- battle faster than with just brute force. The Restore Materia and Revive Materia
- are the key to keeping your party in good shape. Try using Transform Materia
- that you find for a taste of things to come!
-
- 3. Support Materia (Blue) - Support Materia must always be paired with another
- Materia. An example of a paired slot is Cloud's Mythril Armlet. Initially,
- Cloud has an All Materia paired with a Lightning Materia. This lets Cloud
- target the entire group of enemies when casting Bolt. Another useful combination
- is All and Restore, which lets you heal the entire party at once for the same
- MP cost.
-
- 4. Command Materia (Yellow) - These Materia add to the commands that can be used
- in battle. For example, Aeris' Sense Materia adds the Sense command. Use this
- to find out more information on your enemies. This is great for finding their
- weaknesses.
-
- 5. Summon Materia (Red) - Undoubtedly, the coolest of all the Materia. Use these
- Materia to summon monsters of extraordinary magnitude! Just check out the Bahamut
- Materia that Cloud has!
-
- Through the course of the game, Materia will increase in ability much like the
- characters gain levels. The Materia's counterpart to experience is AP. One
- trick to speed up Materia growth is to equip the Materia that you want to level
- up in Double growth slots like those in Cloud's Force Stealer. Higher level
- Materia let you summon more times or gives you access to more powerful versions
- of existing spells. For example, a level 3 Restore Materia will give you the
- Regen spell.
-
- One minor caveat is that equipping Materia affects the character's stats - often
- sacrificing physical attributes for increased magical abilities.
-
- Variety is the spice of life and experimentation is the key to using Materia
- effectively. Try different combinations of Materia and test them on various
- enemies. You never know what you'll find!
-
-
- =================
- 3. Technical Info
- =================
-
- Setting up the game:
- Run the SETUP.EXE program on the CD to install the FFVII Demo. You will be
- prompted to choose a folder and a program group in which to install the game.
- You will also be prompted to install DirectX 5.1 and DirectMedia 5.2. These are all
- needed to run the demo.
-
- VIDEO CARDS
-
- Supported 3D Accelerator Video Cards
- The Final Fantasy VII demo currently supports 3D accelerator video cards
- that pass the criteria contained in the FF7 Configuration graphic card test.
- At release time, the demo supports the cards that contain any of the
- following chipsets:
- 3Dfx Voodoo
- 3Dfx Voodoo2
- 3Dfx Voodoo Rush
- 3Dlabs Permedia2
- ATI Rage Pro
- Intel I740
-
- In addition, the demo will support the following chipsets when they
- ship later this year:
- Matrox G200
- NEC PowerVR2
-
- Please use the latest drivers for best performance of your 3D accelerator
- video card. You can get the very latest drivers from the web sites of
- each of the 3D chip companies:
- 3Dfx: http://www.3dfx.com
- 3DLabs: http://www.3dlabs.com
- ATI: http://www.atitech.com
- Intel: http://www.intel.com
- Matrox: http://www.matrox.com
- NEC: http://www.powervr.com
-
- If you do not have a supported 3D accelerator video card (or do not
- have a 3D accelerator video card), you can still play Final Fantasy VII
- in the software rendering mode. The demo will automatically default
- to the software rendering mode if it does not detect a supported 3D
- accelerator video card. To play in 640x480 (Full Screen) in the
- software rendering mode, it is highly recommended that you have a
- Pentium 300 or better. Otherwise, please select one of the other two
- software rendering modes in the Configuration menu.
-
- If you experience graphic display problems while playing the game, please
- check to ensure that your 3D accelerator card has at least 4Mb of video
- memory.
-
- For ATI RagePro users, please run in 640x480 Full or Quarter Screen
- mode. These modes are faster than 320x240 Full Screen mode. A P233 or higher
- is recommended for RagePro users playing under hardware mode.
-
- For users of Matrox Millenium (not supported but can run in software
- rendering mode), if you cannot run the FF7 Configuration program,
- please uncheck the Bus Mastering box located in the PowerDesk settings
- in your Display Properties.
-
- AUDIO CARDS
- Final Fantasy VII supports all DirectX 5.1 supported audio cards.
- For a list of DirectX supported audio cards, please visit Microsoft's
- web site at:
-
- http://www.microsoft.com/directx/pavilion/hardware/soundcardlist.htm
-
- You should use the latest audio card drivers for your audio card. You
- can get the very latest drivers from the web sites of the various audio
- card companies:
- http://www.creativelabs.com
- http://www.ensoniq.com
- http://www.yamaha.com
-
- DIRECTX, DIRECTMEDIA INFORMATION
- To play the demo of Final Fantasy VII, you must have DirectX 5.1
- and DirectMedia 5.2 already installed on your computer. If you do not
- already have these installed, you can download them from
- http://www.microsoft.com/directx/download.asp
- and follow the directions provided at the Microsoft web site.
-
- For additional DirectX or DirectMedia information, please visit
- Microsoft's web site at:
- http://support.microsoft.com/support/directx
-
- Windows 95, DirectX, and DirectMedia are trademarks of
- Microsoft Corporation in the U.S. and/or other countries.
-
- WIN95 CONTROL KEYS
- If you press ALT-TAB, ALT+ESC, CTRL+ENTER or the WINDOWS key on your
- keyboard while playing the demo, you may not be able to return properly
- to the game. Therefore, it is strongly advised that you do not use these
- Windows 95 functions while playing the game.
-
- OTHER NOTES
- It is strongly advised that you close all programs before playing the
- Final Fantasy VII demo.
-
- Windows 95 note: You need to have the Audio Compression component of
- Multimedia installed. Under Control Panel, click on Add/Remove Programs,
- click on the Windows Setup tab, click on Multimedia, click on Details,
- and check to see if the Audio Compression box is checked. If the box
- is not checked, check the box and click OK. Follow the instructions
- on the screen to complete installation.
-
-
- ===============================================================
- 4. Final Fantasy VII Technical Support and Web Site Information
- ===============================================================
-
- There is no technical support for the Final Fantasy VII demo.
-
- You can find general information about the game and the latest
- FAQ (Frequently Asked Questions) list and technical support information
- at the Final Fantasy VII web site.
-
- The official Final Fantasy VII PC web site is located at:
- http://www.ff7pc.com
-
- The official Eidos Interactive web site is located at:
- http://www.eidosinteractive.com
-
- The official Square Soft, Inc. web site is located at:
- http://www.squaresoft.com
-